Let’s talk about me.
Super Smash Bros. Melee wasn’t released at a very good time for me. I was in college, away from home and most of my gaming friends. Also, it was released for the Nintendo GameCube, which history has shown us wasn’t a terribly successful console. In fact, I don’t think any of my closest friends back then owned a GameCube.
But because I know people who know people, there was a handful of opportunities to play Melee over the next few years.
I’d be at people’s houses and find mostly‐young, mostly‐male groups gathered around the TV trading smash attacks between signature Nintendo characters in the most wonderfully whimsical cartoon fighting game imaginable. Mortal Kombat this is not. Continue reading “Is this going to be forever?”